Hunting data & insights
Captures
336
95.5% success rate
Failed
16
4.5% fail rate
Encounters
58,699
Avg 175 per catch
Time Hunted
137h 21m 25s
Avg 24m 32s per hunt
Global Rankings View Leaderboard →
#707
Captures
Top 4.4%
#1275
Encounters
Top 8.0%
#469
Time Hunted
Top 2.9%
352
Total Hunts
201
Unique Species
3
Games Played
45
Evolved
12
Badges
83
Events
1.4
Per Day (avg)
4.5%
Fail Rate
Avg Encounters
175
per successful capture
Avg w/ Fails
167
encounters per hunt
Avg Hunt Time
24m 32s
per successful capture
Best Month
77
2025-12
Capture Timeline 8 months
2025-09 2026-01 2026-04
Shiny Charm Usage
93.8%
With Charm 315
Without 21
Gender Ratio
336
Male 48.8%
Female 47.3%
Genderless 3.9%
Most Caught Pokémon
Pyroar
×12
Dragalge
×10
Pidgey
×8
Fletchling
×8
Magikarp
×7
Patrat
×6
Roserade
×6
Sandile
×6
Furfrou
×6
Garbodor
×5
Fewest Encounters
Most Encounters
Fastest Hunts
Social & Community
6
Followers
2
Following
58,699
Total Encounters
PRO FEATURES
Top Capture Balls
Premier Ball328
Cherish Ball4
Poke Ball3
Ultra Ball1
Top Games

Legends Z-A312

Scarlet23

Sword1
Top Methods
Zone Resets102
Random Encounters88
Hyperspace resets82
Bench Resets47
Hyperspace encounter9
Event4
Outbreak2
Soft Resets1
Alpha Resets1
Top Locations
Hyperspace Lumiose120
Wild Zone 2044
Wild Zone 1215
Wild Zone 1712
The Sewers11
Wild Zone 1911
Wild Zone 611
Wild Zone 118
Area Zero6
Magenta Sector 84
Common Natures
Mild23
Serious20
Naughty18
Careful18
Calm17
Quirky17
Impish17
Adamant16
Jolly15
Hardy15
Common Abilities
Inner Focus2
Hustle2
Levitate1
Shed Skin1
Skill Link1
Strong Jaw1
Unnerve1
Tough Claws1
Swarm1
Intimidate1
Marks
Alpha Mark
A mark for a Pokémon that was an alpha.
Ribbons
Classic Ribbon
A Ribbon that proclaims love for Pokémon. - Prevents trade on Global Trade Station
By Generation
Gen 8
1 captures
Gen 9
335 captures
By Base Odds
1/4,096
336 captures
Nicknamed
37.2%
Recorded
100.0%
Day Streak
2
Dry Spell
26 days
Best Day
20
2026-02-11
Day of Week
0
103
2
125
0
81
25
Sun
Mon
Tue
Wed
Thu
Fri
Sat
Primary Types
Secondary Types
Flying
37
Poison
29
Dragon
19
Psychic
18
Dark
17
Normal
15
Ice
11
Fighting
10
Ghost
10
Water
9
Fairy
8
Ground
7
Fire
7
Steel
6
Grass
5
Electric
3
Rock
2
Method Efficiency (Enc/Hour)
Hyperspace resets 1,781/hr
Outbreak 1,001/hr
Alpha Resets 535/hr
Bench Resets 388/hr
Random Encounters 376/hr
Zone Resets 304/hr
Soft Resets 212/hr

